PLAYED FOR YOU

 

Terra

How old is the world’Shighest tree?

 

Wonders of Mother Nature, forgotten empires, master pieces of architecture - based Each cards shows, in its top half, information for all players - the topic, a picture that relates to the target and some more or less concrete clues and Question 1 - which is always the number of regions in which the searched-for topic can be found - and Questions 2 and 3 - which are always measurements that need to be assessed.

So, you see the top half of the current card. In turn each player places one assessment cube on free positions on the tracks or on the map of the world for answers on those questions: Number of regions for the topic or measurements to be assessed like year, number or else length or distance respectively. Regions are of course independent from current country borders and ocean regions are marked by a frame around their name. You score for correct assessments and lose an assessment cubes for wrong assessments, but always have at least three such cubes at the start of a round. After a number of rounds that was agreed on at the start of the game you win with the highest score.

Fauna was already a fascination source of information, and Terra is even more so, because this time our whole world with all its marvels is the topic and one is often surprised how much or how little one knows and how far away one was from reality. The flair of the attractive design and the informative images are an additional plus. The bottom half of each card, by the way, give the answers to the questions. Cards come in four levels of difficulty, which you can mix together or play separately in a kind of learning curve.

 

Players: 2-6

Age: 10+

Time: 60+

Designer: Friedemann Friese

Artist: Sabine Kondirolli

Price: ca. 33 Euro

Publisher: HUCH! & friends 2014

Web: www.hutter-trade.com

Genre: Quiz, assessment

Users: For families

Version: de

Rules: de

In-game text: yes

 

Comments:

Excellent components and design

Questions in four levels of difficulty

Lots of information and knowledge

 

Compares to:

Fauna and other assessment games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0