presentation

 

Sherlock Express

no monocle, not in the garden

 

Sherlock is hunting the culprit and accomplice of Moriarty, but when all suspects have got an alibi, then Moriarty himself was the perpetrator. 36 cards Alibi are dealt evenly to all players and stacked, unchecked and face-down. All cards Suspects are stacked face-down in the middle, and six of them are displayed openly as the current suspects.

In turn, you reveal your top Alibi card, showing an animal, a location or an accessory, and name the item, for instance moustache or garden. Each suspect, that is depicted with on of those traits, has an alibi and is innocent, but stays in place. If an alibi with a trait that was already shown  is revealed, nothing happens, the alibi is confirmed and the next card is revealed. Whoever is first to touch the correct, only possible remaining suspect, wins the round, When all suspects on display are cleared by alibis, you win, if you are first to touch the face-down Suspects stack, thereby identifying Moriarty as the culprit. In both cases, you take the respective card.

For a new round, the culprit is replaced by a new card from the stack, and all players re-shuffle their alibi stack. Whoever is first to win five cards, wins the game.

In the variant False Alibis, a repeated alibi is considered to be invalid, you must quickly touch two suspects with that trait or Moriarty to win the cards.

A nice, quick reaction game, that remains challenging due to the re-shuffling of the alibis, even if only one suspect was replaced and you remember a few configurations.

 

Players: 2-6

Age: 7+

Time: 10+

Designer: Henri Kermarrec

Artist: Bénédicte Ammar, Sabine Kondirolli

Price: ca. 18 Euro

Publisher: Huch! 2019

Web: www.hutter-trade.com

Genre: Spot, react, trait exclusion

Users: For families

Version: multi

Rules: de en + fr nl

In-game text: no

 

Comments:

Standard topic

Nice illustrations

Familiar mechanism, nicely varied

 

Compares to:

All traits-exclusion games

 

Other editions:

Blue Orange (de en fr nl), Blue Orange Games (en)

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 1

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 0