PLAYED FOR YOU

 

Nox

Eliminate the 12 by placing the 7

 

90 cards in three colors show numbers from 1 to 15, each number is present 6 times and shows only one color. Cards are shuffled face-down and you are given three cards, the rest is draw pile. You play one of your three cards into your own display or that of another player and draw a card. You can enlarge a display or cover a card with another card of the same color. Two cards or stacks in a display showing the same number are combined into one stack. An example: If player A has a green 7 and a green 12 in his display he is in danger that another player covers the green 12 with a green 12, thus creates a second stack of value 7 and therefore combines both stacks; this loses 12 points for Player A and he has one card/stack less in his display. When you have 6 cards or stacks in your display or when the draw pile and all card hands are empty you add the values of the top cards in your display, but only if you have all three colors in your display. If not, you do not score this round. When you top 150 points the game ends and the player with the highest score wins. In a version only the player with the highest score of the round notes his score and you play up to 100 points.

Despite the Comic-blood-curling graphics and story Nox is an abstract placement game with numbers, which gives a lot of advantage to players with a good memory for numbers, cards, and colors, because only five of 15 numbers are in one color, e.g. 1, 4, 9, 11 and 15 in blue. The chance element in drawing cards and the target of a three-colored display don’t make things easier. A fast and fun game with hidden depths, shoals and abysses!

 

Players: 2-6

Age: 8+

Time: 20++

Designer: Steffen Brückner

Art: Oliver und Sandra Freudenreich

Price: ca. 8 Euro

Publisher: Huch! and friends 2012

Web: www.huchandfriends.de

Genre: Card placement

Users: For families

Version: multi

Rules: de en fr nl

In-game text:  no

 

Comments:

Abstract despite the topic

Nice mixture of card luck and tactics

Good memory for cards is an advantage

 

Compares to:

Other card placement game with display optimization

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0