Played for you

 

Mauna Kea

Fleeing the Volcano

 

Artifacts need to be saved from the volcano eruption. Explorers start in the middle of the island, artifacts are laid out on the start landscape tiles. Then explorers are placed on those artifacts and you draw landscape tiles up to a total of five movement points on them, because you pay for explorer movement with landscape tiles.

In your turn you must use all your tiles in any order, either for landscape placement or for movement; tiles used for movement go back into the bag and at the end of the turn you replenish your tiles up to five points again. If you pull out lava you must place it immediately according to the rules for lava placement; landscape is covered, if necessary, and explorers and artifacts removed.

An explorer moves orthogonally over or onto empty tiles, takes along up to three artifacts and enters a boat from an adjacent tile, artifacts he carries are placed according to available room. Then the boat is taken off board and given to the explorer's player. If someone has no explorers left on the board or none of his explorers is able to move, all others have one more turn and then boats and artifacts are scored. In the advanced version you use action cards with additional options for movement and task cards for additional victory points at the end of the game.

Without cards Mauna Kea is a rather simple family game, if you play the advanced version game play gets a lot more tactical but is allover still rather incalculable due to the random lava appearance, despite clever rules for lava placement. Each game is very different from others and you need some tolerance if lava ends a game too quickly.

 

Players: 2-4

Age: 8+

Time: 45+

Designer: Touko Tahkokallio

Artist: Andreas Resch

Price: ca. 30 Euro

Publisher: Huch! & friends 2013

Web: www.hutter-trade.com

Genre: Tile placement, resources, collecting

Users: With friends

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Amended rules available

Well-made game despite lava-dependent chance element

Good rules for lava placement

Version using cards is much more interesting

All in all a game needing some gaming experience

 

Compares to:

Atlantis and others for topic

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0