presentation
Lyngk
the synthesis
Lyngk is game #7 and the last game in the GIPF project, a series of originally six and now seven abstract positioning games - GIPF, TZAAR, ZERTZ, DVONN, PÜNCT, YINSH and LYNGK - whose mechanisms build on each other. Lyngk is finale and synthesis of the project and connects all six original games using some of their characteristic elements and mechanisms.
Six colors in the game represent one of the other games, white for GIPF is a joker color. At the start all colors are neutral and without owner. During the game both players select two colors for themselves, they cannot be used or moved by the opponent. The fifth color remains neutral, pieces or stacks of that color remain on the board as obstacles for movements of pieces or stacks and can be moved by both players.
In your turn, you must move a piece or stack of your own or the neutral color, always to an occupied space, adjacent or accessible via an unbroken line of free spaces. A stack cannot hold more than five pieces and no color can be in it twice. A neutral piece can only be moved on a single piece, not on a stack; a neutral stack only onto pieces or stacks of maximum the same height. With a Lyngk move, you can use stacks with your color in it as stepping stones to spaces, you can do this “jump” multiple times. Aim of the game is to form stacks of five pieces in five colors, with your own color on top. Such a stack is taken off the board when formed and you win if you have most stacks.
Lyngk is a simple, elegant abstract game with interesting mechanisms and enormous tactical depth, a delight for fans of abstract games for two, as are all other games in the project.
Players: 2
Age: 13+
Time: 60+
Designer: Kris Burm
Artist: Kris Burm, Team Huch!
Price: ca. 31 Euro
Publisher: HUCH! 2017
Web: www.hutter-trade.com
Genre: Abstract, positions
Users: With friends
Special: 2 players
Version: multi
Rules: de en es fr it nl pl
In-game text: no
Comments:
Game #7 and final game of the GIPF project
Sonderpreis Spiel der Spiele 2017
Very beautiful, classy design
Clear, concise rules
Uses elements from the other six games in the GIPF project
Compares to:
All other games in the GIPF project
Other editions:
Currently none, announced from Rio Grande Games (en)
Chance (pink): 0
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0