PLAYED FOR YOU

 

Ka-Boom

Catapult versus Master Builder

 

Why a gorilla, a pirate, a medieval knight and a Stone Age man meet to build and sabotage remains a secret, no matter, we simply play along.

One player is always master builder of the round, the others are saboteurs. The builder of the round tries to construct complete towers within the time frame of the sand timer, the saboteurs try to topple the towers.

25 small building tiles are laid out around the big one. The builder of the round takes all building blocks, the saboteurs take one catapult each and - depending on the number of players - two to nine ammunition cubes. The big ammunition cube is given to the youngest player and is then, each round, handed to the next player. The builder turns over the sand timer, decides on a tower and constructs it on the corresponding tile; he can try to set up several towers or rebuild a destroyed one. A block can only be used for one tower. Simultaneously, the saboteurs use their ammunition cubes and sling them one by one at the towers of the builder, from outside the display, each cube only once. The builder must not catch or block the cubes. When a second cube shows the Ka-Boom symbol, an earthquake occurs and the owner of the cube hits the table with his fist. Should the big cube show the Ka-Boom symbol, an earthquake instantly occurs, but there can only be one earthquake per round. When time has run out, the builder takes the tiles of completed towers, you win with a total of 16 points on tiles you collected.

Witty, hectic and full of action, including a little bit of tactic in choosing the tower; if you are quick you have a chance to do several towers or rebuild a toppled one.

 

Players: 2-5

Age: 6+

Time: 30+

Designer: Florence und Roberto Fraga

Artist: Andreas Resch

Price: ca. 20 Euro

Publisher: Huch & friends!

Web: www.huchandfriends.de

Genre: Construction, dexterity

Users: For families

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Nice components

Simple rules

Hectic fun

A bit of tactic is possible

 

Compares to:

Make 'n' Break and other construction games with time element

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 3

Action (dark green): 3