PLAYED FOR YOU
Jagdrevier
Kluftingers second case
His second case takes Kommissar Kluftinger into the now into the hunting grounds at the edge of town!
The investigator players win when they have identified the culprit after 10 rounds and correctly name five characteristics. The culprit wins when he is not identified in time!
The culprit player chooses his characteristics - gender, size, hair color, motive and weapon - and marks them on his culprit profile, the corresponding five clue cards are taken out of play and set aside without any investigator looking at them.
There are three kinds of clue cards: Holzweg does not provide information, Merkmal tells you what characteristic cannot be one of the culprit and the profile shows five characteristics which could be correct depending on the culprit.
The game lasts 10 rounds, each of those rounds is identical: At the start of the round the culprit leaves clue cards at locations according to symbols rolled. Then investigators move to those locations over red connections; each step is paid for with an advance of 1 step on the time track; each investigator has a maximum of 20 steps = days. Then you check the card at the location and note the information. The the culprit collects the clues again and asks if someone wants to solve. Each investigator has one chance; if he is correct he wins the game instantly, if not, he is out of the game and the others go on playing. The rules also list a version using action cards.
This is a crime game just out of the handbook for detectives and games on detection - nicely mixed clues. Good components, well-transferred flair and enough change to offer many different cases.
Players: 2-4
Age: 8+
Time: 30+
Designer: Sybille and Wolfgang Dirscherl
Art: Victor Boden
Price: ca. 30 Euro
Publisher: Huch! & friends 2012
Web: huchandfriends.de
Genre: Deduction game
Users: For families
Version: de
Rules: de
In-game text: nein
Comments:
Attractive components
Easily understood rules
Standard mechanism nicely varied
Compares to:
Cluedo and other detective games with elimination procedures
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 1
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0