presentation
Fiona Funkelstern
Star catching with a magic wand
Fiona’s Magic Wand catches stars in the sky! Both game units - the Moon Sickle with Fiona and the Magic Wand must be equipped with batteries. Then, the Moon is placed on a flat surface, you darken the room and switch on the Moon unit. There are two game mode options, you select one of them by choosing positions 1 or 0 for the switch. The Moon unit now projects stars to walls and ceiling which must be caught with the magic wand. To do so, you point the magic wand at a star and press the button on the wand - this causes the star to be caught.
In the easy game mode - position 1 of the switch - the stars are projected in identical intervals; when you have caught three stars, the magic wand changes into the next of ten levels, indicated by the change of color in the star. If you manage all ten levels, you hear a signal and the star lights up in a rainbow of colors.
In the difficult mode - position 0 of the switch - the stars come quicker and in irregular intervals; to master levels 1 to 7, you must catch four stars; for mastering levels 8 and higher, you need to catch six stars. If you manage level 10, the star projects a shooting star in addition to signal and rainbow colors.
The Moon Sickle with Fiona can also be used as a slumber light; if you place the switch on position 4, the unit projects stars to the ceiling; in position 3 of the switch, projects stars and provides a song. In both modes, the unit switches itself off automatically after ten minutes.
Familiar standard, but nice - yet another version of the catch-the-light-on-the-wall games, with opulent and very pretty components and an alternative use as a slumber light.
Players: 1+
Age: 5+
Time: 15+
Designer: not named
Artist: not named
Price: ca. 40 Euro
Publisher: HUCH! 2019
Web: www.hutter-trade.com
Genre: Reaction, dexterity
Users: For children
Special: 1 player
Special: Many players
Version: de
Rules: de en
In-game text: no
Comments:
Standard mechanism
Very opulently varied
Includes slumber light mode
Compares to:
Johnny der Geisterpirat and other catch-the-image games
Other editions:
Fotorama Hong Kong
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3