Die kleine Hexe Das verdrehte Memospiel
Little Witch wants to dance at Blocksberg and believes that she needs Good Deeds for this. Players help her to do good deeds and to master the witch exam without being caught by Muhme Rumpumpel. Good deeds are laid out face-down on the game unit - the active player tries to stop the flying witch on the unit exactly over the next good deed on his personal board and advances his witch if he turns up the correct deed. If it is a wrong one, the other players may advance their witch if the deed is the next one on their board. Muhme Rumpumpel is switched with a good deed. If you reach your witch exam case and turn up the good deed in demand, you win.
Memo game for 2-4 players, ages 5+
Publisher: HUCH! 2018
Designer: Kai Haferkamp
Art: Fiore GmbH, Sabine Kondirolli
Web: www.hutter-trade.com
Stock#: 4 260071 88040 6
Users: For children
Version: multi * Rules: de en fr * In-game text: nein