Played for you
Ankh
Quirks of a queen
At night the Pharao Queen leaves her sarcophagus and the mummies are out of their bandages with excitement; because for the best gifts to the queen and with her favor they might have the chance to become alive again. But the lady enjoys her quirks and changes her preferences ….
The game features Mummy cards in four colors, showing values 1 to 5, and 18 Papyrus cards. One papyrus card, showing the actual with list of the Queen, is on display, all remaining papyrus cards and all mummy cards are shuffled together each player is dealt four cards and the rest is draw pile.
In your turn you either play a mummy card on the table into your row or a papyrus card to replace the papyrus card on display; this changes the wish list, because each papyrus card features one gift for double its points, one gift for its value in points, one gift that the queen ignores and which is not scored, and another gift that she dislikes and which in consequence gives you its value in penalty points. Instead of playing a card you can also discard any number of cards and draw the same number of cards from the pile.
When a player has the minimum number of mummies, as indicated on the wish list, in his row, a scoring is triggered and all score points for their collection of mummies, cards are scoring positive points, penalty points or are ignored according to the current with list. If you reach or top 50 points, the game ends and you win with most points.
Well, the queen is really quirky and moody and players can of course intensify her quirks by changing her mood with papyrus cards from their hand – lots of interaction and a bit of nettling!
Players: 2-5
Age: 8+
Time: 30+
Designer: Dave Grigger
Artist: Oliver & Sandra Freudenreich
Price: ca. 9 Euro
Publisher: HUCH! & friends 2016
Web: www.hutter-trade.com
Genre: Collecting and scoring sets
Users: For families
Version: multi
Rules: de en fr nl
In-game text: no
Comments:
Cute story
Witty graphics
Standard mechanisms, nicely combined
Compares to:
Set collecting games with changing set values
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0