presentation

 

Alone

one hero against evil

 

After a catastrophe in space, a hero finds himself alone in a deserted colony and fights for survival against the dangers from the dark. One player embodies the hero, sees only some sectors of the colony and has only a few tools to survive. The hero completes missions using deduction, exploring and by surviving and wins if he manages to complete the final mission.

In his turn, the hero has one or two actions, options are move, locate, fight, explore, scavenge and interact. He can draw item cards and use the special ability provided by the hero’s character card. Up to three players embody the Evil opponents; they see the complete map of the colony, plan strategies, set traps and spawn monsters; the evil side wins when they defeat the hero.

Each game comprises two starting missions and a final mission; this final mission must be triggered by completing one of the two starting missions. To complete a mission, the hero must reach a certain room sector and resolve special actions; missions can have permanent special effects, too, or special effects can be triggered when a mission is completed. The final mission is usually time-dependent, either directly or indirectly.

You can create random scenarios or play pre-set scenarios in a campaign mode; levels of difficulty determine tools that can be used and rewards that can be won.

An intense gaming experience that demands some preparation, rule reading and familiarizing with the game; there are introductory rules, a hero compendium and an evil compendium. The effort, however, is rewarding if you want thrilling, challenging horror posing the permanent question of what will happen next.

 

Players: 2-4

Age: 14+

Time: 120+

Designer: Andrea Crespi, Lorenzo Silva

Artist: Steve Hamilton

Price: ca. 70 Euro

Publisher: Horrible Games 2018

Web: www.horrible-games.com

Genre: Space, adventure

Users: For experts

Version: en

Rules: en

In-game text: yes

 

Comments:

Turn-around of generic dungeon crawlers

Topic very atmospheric implemented

Lots of rules and preparation

 

Compares to:

Basically, all dungeon crawlers

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0