PLAYED FOR YOU

 

Metro 2033

Post-apocalyptic Fight for survival

 

The topic is post-apocalyptic life, based on the novels by Dmitry Glukhovsky - the big cities on Earth are eradicated after nuclear explosions, the planet is nearly inhabitable, a handful of survivors is developing a new civilization in the stations and tunnels of the Moscow Metro.

You lead one of the many factions and must collect victory points; you can win by controlling metro stations and meeting tasks or by conquering all four stations of Polis, the heart of the underground terrain. The game is driven by cards and a round comprises the phases 1) Events - you get resources, face threats, for instance from mutant creatures from outside, or establish new laws, in relation to the position of the Round Marker on the track. 2) Mobilization - you pay for the upkeep of your army and can recruit new soldiers. 3) Army action - you can conquer neighboring stations or send out troops to search for resources 4) Hero action - you can use a hero to move, to trade and to fight 4) End of round - the Round Marker is advanced by one step and the starting player marker is handed on to the next player. You can fight with armies or with your hero, both can be upgraded by new armies or equipment. For combat between units or heroes of different players a special combat deck is used. The Red Line faction wins with nine points, all other factions need 10 victory points to win.

Bleak and dismal, with a heavy emphasis on conflict, and partly imbalanced; if you control more stations you get more resources, so sometimes players need to collaborate against one other player; furthermore, a hero can defeat an army.

 

Players: 2-6

Age: 12+

Time: 60+

Designer: Sergey Golubkin, Pavel Ovchinnikov

Artist: Sergey Dulin

Price: ca. 40 Euro

Publisher: Hobby World 2012

Web: www.heidelbaer.de

Genre: Development game

Users: With friends

Version: en

Rules: en ru

In-game text: yes

 

Comments:

Design and components mirror the topic

Standard mechanisms, attractively varied

Partly imbalanced mechanisms

 

Compares to:

Neuroshima Hex and others

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0