PLAYED FOR YOU
Berserk
War of the Realms
Berserk is a Russian game and has been along since 2003, around 20 extensions were published for this cousin of Magic the Gathering, featuring a story of Evil Creatures summoned by the Chief Evil which you must find in his tower of Thul Bagar to destroy the web of souls. So far so Fantasy.
At the start of the game you choose troops from a pre-constructed deck or from a deck of your own selection and place those cards face-down on the board, according to the arrangement given in the rules. This board is basically decoration, cards could be simply laid out in rows and columns. Card types are creatures, artifacts, areas and equipment; only creatures can move and have life points. You buy cards for gold or silver, elite cards only for gold. Then you turn up your cards on the board, so you know all your opponent's forces. To move creatures you shift creatures on the board, up to their maximum movement steps. Actions of a card are attack or using the ability of a card; after an action cards are exhausted and tapped. Each creature has a basic strike, non-magical. To avoid damage you can declare a Protector who fights instead of the originally attacked creature. Life points are influenced by attacks, spells or card effects; when a creature has more damage markers than life points, it dies. When a player loses all creatures, he has lost the game.
If you like such games you should take a look at Berserk, but you must plan for some time to work your way into the game - the rules are catastrophic, patient specialists will however be able to extract from it an interesting game with interactions and synergies between cards.
Players: 2, 4
Age: 13+
Time: 60+
Designer: Ivan Popov, Maxim Istomin
Artist: Ivan Sukhovey, Sergey Dulin
Price: ca. 50 Euro
Publisher: Hobby World 2013
Web: www.asmodee.de
Genre: Cards, collecting, fantasy
Users: For experts
Special: 2 players
Version: en
Rules: en ru
In-game text: yes
Comments:
Standard topic
Catastrophic rules
A game for specialists, needs immersion
The trouble is worth its while in the end
Compares to:
Collectible Card games with Fantasy topic and creature confrontation
Other editions:
Russian Edition, Hobby World
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0