played for you
Zirkus Leo
„Leo“ for the orange lion
Six action cards and the Circus Flea are laid out around the ring next to the stars, the Circus Flea sits next to the black star. Each player is dealt twelve or – in case of more than six players – nine circus card as a face-down stack. The active player puts his top card face-up into the ring, so that he is the last one to see it. When then two identical actions – regardless of their background color – are visible in the arena, the corresponding action is triggered. This can be, among others, to call “Leo” for the orange lion or put your hand on the ring, raise an imaginary top hat or put your hand-cards face-down on the table.
If you make a mistake or are the last player to implement the action, you take all cards from the ring and the black star of the ring is rotated to the next action card. If someone did play his last card or the ring reaches the Circus Flea card for the third time, you score one point for each card in hand, but only maximum 10 points, and after three such rounds you win with fewest points.
In the version for children of ages 5+ you use only four action cards. The rules also lists a few variants, for instance the player who hat to take cards may turn over one action card which is no longer triggered, or he can replace an action card with another one from the stack.
The game was created together with Kinderkrebsnachsorge – Child Cancer Aftercare, more versions for it can be found on the website www.kinderkrebsnachsorge.de.
Zirkus Leo is a fun game, and the cards are very nicely illustrated. But you need to familiarize players with the actions before the game starts, so that all have the same chances.
Players: 3-8
Age: 7+
Time: 30+
Designer: Frank Stark
Artist: Frank Stark, Theiss Heidolph, markkom.de
Price: ca. 9 Euro
Publisher: Heidelberger Spieleverlag 2015
Web: www.heidelbaer.de
Genre: Action, reaction
Users: For families
Special: Many players
Version: de
Rules: de
In-game text: no
Comments:
Topic and mechanism go well together
Nice illustrations
Knowledge of card actions is important
Compares to:
Zuma, Jungle Speed
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 2
Action (dark green): 2