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PSYCHOMETER

Don’t keep back on your opinion!

 

Psychometer offers a challenging mix of assessment game and simple personality test. Each player has a set of voting cards. The starting player draws the top psychometer card from the stack for a target card and then draws two more card which he places to the left and right of the target card, properly aligned, so that the arrow on each of those two cards points to a characteristic on the target card. This can result in an interesting choice between patient and megalomaniac, because the starting player now chooses one of these characteristics and reads it to the other players. All players including the starting player himself now assess the starting player as regards to the characteristic of his choice. Players use their voting cards, the higher the value of the card the more one believes the characteristic to be true for the assessed player. The values of the used voting cards are added and then chips are allocated to players according to the vote, using a table. Psychometer rewards courageous extreme assessment and voting and therefore should not be taken too seriously. Who first reaches the pre-set number of chips wins the game. The rules provide another table for use with a group of players who know each other well. As the starting player assesses himself his choice of the characteristics that must be assessed limits the result a little bit.

However, Psychometer is a cute combination of well-known mechanisms, the characteristics are wittily chosen and borderline voting is demanded and rewarded – therefore – as the rules state – don’t take the results too seriously.

 

Spieler         : 3-5

Alter            : ages 16 and up

Dauer           : ca.  45 min

 

Autor           : Uwe Rosenberg

Grafik          : Marina Fahrenbach, Harald Bilz, Heiko Eller

Preis            : ca. 9 Euro

Verlag          : Heidelbergers Spieleverlag 2010

                     www.heidelbaer.de

        

Genre                    : Assessment game

Zielgruppe             : With friends

 

Language                        : de

Rules                              : de

In-game use of language   : yes

 

Kommentar:

Standard topic

Handy package

Good use of the material

Extreme assessments are rewarded

 

Vergleichbar:

Other assessment games, e.g. Personality, Fiesling

 

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