Ninja Dice

 

Ninjas vs. Ninjas. You take abilities dice, one player takes four house dice and all others take a Threat dice. All dice are rolled according to instructions and cannot be moved. Arrows steal coins from the roller of the targeted dice; Interceptor dice protect against this. Sand timer symbols are set aside. The active ninja defeats house dice with sufficient suitable ability dice, receives coins and his turn ends. Or else he can flee or keep playing with new rolls of ability and threat dice until he has defeated the house or stops – he takes coins – or until four sand timers were rolled and he gets nothing.

 

Dice game for 2-5 players, ages 8+

 

Publisher: Heidelberger Spieleverlag 2016

Designer: Rocco Privetera

Art: Todd Goodman, Shawn Hayden, Kieran Russel, Thomas Kramer

Web: -

Stock #: 16HE672

 

Users: For families

 

Version: de * Rules: de en * In-game text: no