Mara und der Feuerbringer
Ragnarök must be avoided. Mara lends her clairvoyant abilities to players to support them. But gods trust nobody but themselves anymore. You play a mythological location, take one of four stacks of community cards and choose three cards from it. Then you play turns comprising phases of Turn energy with rune stone card, expand by playing a location or rune stone card, Action & Combat with payment of energy values and combat strength values on power cards with replenishing your hand. You win with 14 victory points on cards, victory point stacks and rune stones.
Card game for 2-4 players, ages 10+
Publisher: Heidelberger Spieleverlag 2015
Designer: Fabian Dittmann
Artist: Adriaan Prent
Web: www.heidelbaer.de
Stock#: 15HE780
Users: With friends
Version: de * Rules: de * In-game text: yes