presentation
The Last Friday
Some legends never die ...
Camp Apache is supposed to be haunted by a Maniac; players as campers need to explore the mystery, survive the attacks and, in the end, eliminate the Maniac, who in turn needs to eliminate all campers to win.
The game comprises four chapters - Arrival at the Camp, The Chase, The Massacre and The Final Chapter. Chapters build on each other, have different rules, actions and goals and can be played individually as stand-alone or back to back as a kind of campaign, with a duration of approx. 30 minutes per chapter.
Each chapter has usually 15 rounds. The Maniac moves secretly, without placing a marker, via connecting lines from number case to number case, one step per turn; the Maniac player must write down the numbers of cases entered and, after each third turn, reveal a position, current or former. Campers move openly from dot to dot, ignoring number cases, and have maximum two moves per turn. When camper and Maniac pass each other, special rules apply in relation to the chapter; both factions also have stringently regulated special moves. At the end of a chapter both factions score Salvation or Terror Points for survivors or corpse tokens. When the campers scored more salvation points than the Maniac scored Terror points, campers reveal clue markers equal to the difference; otherwise, the Maniac receive Maniac tokens.
Lots of scenery, easily accessed rules, components that work well with the topic. Fans of the genre are dead right here, and the resetting with the start of each chapter prevents disappointment and inactivity for eliminated players; the scoring mechanism is very clever as well.
Players: 2-6
Age: 13+
Time: 120+
Designer: Antonio Ferrara, Sebastiano Fiorillo
Artist: Sebastiano Fiorillo, Marina Fahrenbach, Rapp Elisabeth
Price: ca. 40 Euro
Publisher: Heidelberger Spieleverlag 2016
Web: www.heidelbaer.de
Genre: Horror, deduction, adventure
Users: With friends
Version: de
Rules: cn de en es pl
In-game text: yes
Comments:
Mix of horror and deduction mechanisms
Chapters can be played stand-alone or together, rules vary
Clever scoring mechanism
Compares to:
Zombie and horror games, Scotland Yard and others for position deduction
Other editions:
Last Level (es), Swan Panasia (cn), Galakta (pl)
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0