Gift Trap
Gifts given, gifts received – you move a marker when you give desired gifts to another player or receive desired gifts yourself. If you move both markers to the finish first, you win. The starting player chooses a set of gifts for the round, 1 card more than there are players, and lays them out. Players consider what to give to whom, what they would like to have themselves, and what they would not like to have at all. Each player hands a corresponding number token to all each player. All select their three favorite gifts. Then selections are revealed and scored for donor and recipient.
First Edition 2008, Gifttrap, Kanada
Assessment party game for 3-8 players, ages 10 and up * Designer: Nick Kellet * 03150, Heidelberger, Germany, 2008 *** Heidelberger Spieleverlag * www.heidelberger-spieleverlag.de