Dungeonquest
A game of adventure in a fantasy setting of dragon lairs and treasures; each player guides a hero and starts his quest in one corner of the board, the dungeon develops during the game, the dragon lair in the middle of the board is fixed. We can either search our current location or move to an adjacent square, where we draw a dungeon tile, place it and implement the events introduced by the tile. Combat is decided by a system using cards. If you manage to return to the entrance laden with treasured you have survived and won, an event with very low probability.
This version of the game has been given the setting of Terrinoth in the Runebound universe, the box holds material for use in other games on Terrinoth like Descent, Runebound or Runewars.
Fantasy adventure game * 1-4 players, ages 13 and up * Designer: Jakob Bonds * Development: John Goodenough * Art: Andrew Navarro, Wil Springer, Jacob Glaser, Jesper Ejsing and Henning Ludvigsen * Editor: Mark O’Connor * 01133 5, Heidelberger, Deutschland, 2011 *** Heidelberger Spieleverlag * www.hds-fantasy.de