Drakon
Theme of the game ist stealing the dragon’s treasure and defend it against
the other players. The board is laid out by players in turn, one tile each,
players con move instead of placing a tile, only in direction of the arrows
onto the next tile, unless special tiles allow otherwise. When all tiles are
laid all turns are movement, special tiles allow taking gold, stealing gold
from a neighbour, or the dragon steals gold. One may relocate tiles, relocate
one’s pawn or move an opponent’s pawn. The first player to own 5 gold wins the
game.
German edition,
Placement and movement game with a fantasy theme * 2-6
players from age 10 * Designer: Tom Jolly * Graphics: Dave Kendall, Andez Gaston, Andrew Navaro,
Brian Schomburg * 01005 5, Heidelberger,