PLAYED FOR YOU
Die Arena von Tash-Kalar
Die Niederhöllen
Master Mages duel in the arena, in teams or each on their own. Three factions control individual decks of creatures to be summoned. You place pieces, so called helpers, in your color; when this results in a pattern depicted on one of your cards you summon the creature and use its effect. Then you discard the card; the creature turns to stone and can be used as part of a new pattern - or revived by the effect of another card and used in combat. In the standard game you complete tasks for points; in the melee mode you destroy opponents and summon Legendary Creatures from their special deck.
Die Niederhöllen / Nethervoid is a player deck that can be used, like the decks from the core game, as a Mage School. It comes with 18 creature cards, some card board markers, a track for counting points and a glass bead as a marker for the Gateway. The Gateway is a new element, a trans-dimensional portal which is used by the mages to acquire energy. Nearly all cards in the Nethervoid deck relate to the Gateway. A common or heroic creature can become the Gateway and is marked as such. If the Nethervoid player does not have a Gateway, the next creature summoned turns into the Gateway. If you then summon a creature using the Gateway, this new creature becomes the Gateway instantly. When a Gateway is upgraded to legend, it cannot be Gateway anymore.
A new school and at the same time a challenging new mechanism, which has effects not only for the creature just summoned with it, but maybe also on cards still in hand. Surely a must-have expansion for players liking Tash Kalar and the duel in the Arena.
Players: 2-4
Age: 13+
Time: 30+
Designer: Vlaada Chvátil
Artist: David Cochard, Jakub Politzer, Filip Murmak
Price: ca. 10 Euro
Publisher: Heidelberger Spieleverlag 2015
Web: www.heidelbaer.de
Genre: Fantasy, Card duel
Users: With friends
Special: 2 players
Version: de
Rules: de en
In-game text: yes
Comments:
Second expansion deck
New mechanism “Gateway”
Can be played as a Mage School
Compares to:
Die Arena von Tash-Kalar, Mage Arena and other games on mage duels
Other editions:
English edition at Czech Games
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0