PLAYED FOR YOU

 

Der letzte Wille: Gefeuert

Inherit only when jobless!

 

Your rich uncle is dead! You can only inherit if you prove that you can enjoy life and spend money. In a maximum of seven rounds you first plan your day and then place your adviser, who determines the number of cards that you draw, the messenger boys that you can place, and the action that you can do. Then you use the messenger boys for actions and then resolve the adviser actions.

In this expansion lawyers have found a new clause in the will - it is not enough that you have the least money of all potential heirs, you must prove that you can lose your job. If you still want to inherit you play with three messenger boys and use the rest of the new components according to instructions in the rules. The "Last Will" card that is chosen or drawn determines your starting capital and also the kind of job cards used in this game; one job card is dealt to each player. Those job cards generate income in each round and must be down-scaled until your income is reduced to Zero and you are fired. Downscaling can be done with cards providing corresponding markers or by sending messenger boys. The other big difference to the base game results from the new planning board; this board has a gap where eight planning tiles are placed; they are double-sided and thus provide lots of different starting situations.

All in all this expansion is an excellent extension for "Last Will", fitting seamlessly into the core game, offers a new action "marriage" and demands a lot more strategy in order to get rid of the additional income. This is a real expansion that intensifies and varies mechanisms instead of adding or superimposing new ones.

 

Players: 2-5

Age: 12+

Time: 75+

Designer: Vladimir Suchý

Artist: Tomáš Kučerovský

Price: ca. 25 Euro

Publisher: CGE / Heidelberger Spieleverlag 2013

Web: www.heidelbaer.de

Genre: Card management

Users: For experts

Version: de

Rules: cz de en fr pl

In-game text: no

 

Comments:

Elegant expansions

Clever strategy needed to deal with additional income

Handling of the planning board difficult due to gap

 

Compares to:

Mankomania and other games where you must get rid of money

 

Other editions:

CGE, Iello, Rebel.pl, Rio Grande

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0