Arkham Horror Villen des Wahnsinns

 

One player embodies the Keeper, the others are Investigators. In each game the investigators want to go to another location to solve a puzzle. The investigators win or lose as a team and need courage and brains to find artifacts, weapons and clues. Depending on the case the keeper has an individual goal, ranging from madness for the investigators to the end of the world. There is always one round each for each investigator with two encounters and one action, then the keeper has a turn with exchange for the investigators, determine threat, keeper action, monster attack and event. The investigators win when they find all investigation cards, the keeper wins if he achieves his aim.

 

Fantasy adventure game * 2-5 players, ages 13 and up * Designer: Corey Konieczka * Input by Tim Uren * Editor: Brian Mola, Mark PO’Connor * Art: Kevin Childress, Dallas Mehlhoff, Andrew Navaro, Brian Schomburg, Michael Silsby, Wil Springer, Adam Taubenheim, Henning Ludvigsen, Christopher Burdett und andere * 01144 1, Heidelberger, 2011 *** Heidelberger Spieleverlag * www.hds-fantasy.de