played for you
Los Rollos
let the marbles roll!
There are different paths through tower and balcony, you need to align the balconies in a way that the marble will end up in your own segment at the foot of the tower. Eight silver marbles, four golden marbles and four black marbles are placed into the bag.
The tower is set up and each player chooses a colored target segment. The balcony pieces are dealt evenly to all players and players take turns to place one balcony piece at a time anywhere on the tower. Then the timer is started, the first player draws a marble from the bag and drops it into one of the slots in the roof. Depending on the target segment where it ends up you can then change the position of balcony pieces and start the timer again. The turn now passes to the next player, he draws a marble and drops it into a slot before the timer runs out. If someone is too late in dropping the marble, the marble is put back into the bag and balcony pieces remain where they currently are. In this way play is continued until until all marbles have been dropped and have landed in the target segments. Now players score two points for each golden marble in their own target segment, one point for each silver marble and deduct one point for each black marble in the target segment.
The timer can be set to 8 seconds for easy play, to 4,5 seconds for difficult play and to variable for switching between easy and difficult.
If you think too long you will not score, if you drop the marble too quickly you might give points to an opponent – an ongoing dilemma that is lots of fun – uups, a balcony has been moved, how did that affect the tracks? I can take one more look before time runs out!
Players: 2-4
Age: 6+
Time: 15+
Designer: Anoka Designstudio
Artist: Anoka Designstudio
Price: ca. 16 Euro
Publisher: HCM Kinzel 2015
Web: www.hcm-kinzel.eu
Genre: 3D Puzzle, dexterity
Users: For families
Version: multi
Rules: de en fr it
In-game text: no
Comments:
Simple Rules
Spatial thinking necessary
Changing tracks due to balconies
Compares to:
Gravity Maze for bringing marbles to the correct target
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 2
Memory (orange): 2
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 2
Action (dark green): 0