Toru
Coins are shuffled face down, each player draws 7 coins for his rack. The dragons
are in the middle of the table, the dragon chips are shuffled, each player
draws a dragon chip to determine the colour of the dragon he should try to
catch. Players select a coin from their rack and on the command “Toru” each
player passes his coin face down to his left neighbour – then by this mechanism
one player has assembled a full house of coins the player quickly grabs his
dragon – all other players immediately also try to snatch a dragon, too. Players
score two points for a dragon matching the chip, one point for a dragon and 0
if a player doesn’t catch a dragon, because there is one
dragon less than players. The first player to score 8 points wins the
game.
Re-edition of Zuma 1993
Action- and reaction game * Series: Parker *
3-5 players from age 8 * 00081,