presentation
The Slow-Motion Race Game
the fastest slow runner wins!
An absurd idea, but a cute witty game idea! A race of slow movers, and the fastest slow mover will win! How? Well, he must be fast enough to be first across the finish line, and, most important, move slow enough to avoid triggering the sensor on his head. The fewer forced breaks you have to take due to moving too fast, the faster you will be in the end.
When selecting your race track you should take care to have enough room to move in, not everybody is very gut at stopping suddenly in runner-alike positions without having some balance problems; you might see some spectacular and, in some instances, rather voluminous balance maneuvers.
Each runner uses a sweat band carrying a battery-driven sensor and puts it on his head in a way that the sensor is at the back of their head. Both runners press the starting button simultaneously and begin to run - slowly, very slowly, and moving their arms, too, as if they were running, but also slowly, very slowly! If you move head, body, arms or legs too fast, the sensor is triggered. If a buzz is heard and the sensor lights up, you must “freeze” instantly and remain in the current position until the buzzing stops. The first runner to cross the pre-selected finish line, wins.
Somehow I am tempted to say - typically Hasbro: pure nonsense at fist glance, and a cute, well-working, surprisingly fun idea for a game, or more correctly, mild sport rather than game, but in any case a super training for body management and balance. I was surprised to see that the European edition comes with a rulebook in 25 languages.
Players: 2
Age: 8+
Time: variable
Designer: not named
Artist: not named
Price: ca. 15 Euro
Publisher: Hasbro 2019
Web: www.hasbro.at
Genre: Slow running, racing
Users: For families
Special: 2 players
Version: multi
Rules: de + 24 languages
In-game text: no
Comments:
Cute, witty idea
Battery-driven game unit
One-page rules
Rather sports than game
Compares to:
First game of its kind
Other editions:
Hasbro USA (en)
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3