Family
Alter 6
Spezial 1 2
Sorry! Sliders
Pawn at the target, scoring pawn in the house!
The playing area is put together from one of the four possible target zones and one track per player. Then you decide on one of the four variants offered in the rules. The game mechanism is always the same: You want to slide one of your pawns along the track into the target area. Take Care! You may never move your hand behind the Foul-Line. One move comprises picking one of your pawns and slide them along the track to reach the target. You may move other pawns with your own. If your pawn ends ist move on your own track or near the target zone, it remains there. If it ends up on the track of another player or is toppled or ends its move on one of the “Sorry” zones, you take it off the track. As a penalty you must move your scoring pawn in the best position back to the start. At the end of a round – all players have moved all pawns – all score the points resulting from the position of their pawns. The points scored can be distributed any way among your scoring pawns. A scoring pawn must reach the finish, the so-called “House”, with the exact number of points. Once a scoring pawn is in the House it is safe and cannot be sent back for a penalty move because your pawn was toppled or ended on a opposing track or a “Sorry” Zone. If you are the first to have all your scoring pawns in the house, you win the game.
Sorry! Sliders is fun! A game of much dexterity and a little planning if you can! The double action of toppling a pawn and thus sending an opponent’s best scoring pawn back to the start is fund and „sorry“ in that moment is probably only perfunctory!
Spieler : 1-4
Alter : ab 6 Jahren
Dauer : ca. 30 min
Autor : unstated
Grafik : unstated
German title : Sorry! Bahn frei
Preis : ca. 30,00 Euro
Verlag : Parker Hasbro 2010
www.hasbro.de
Genre : Dexterity game
Zielgruppe : For families
Mechanismen : Move pawn, reach target, move scoring pawn
Kommentar:
Nice combination of well-known mechanisms
Many ways to play due to variable boards
Adapts well to varying numbers of players
Vergleichbar:
Luco/Pachisi for part of the mechanism as well as all snipping/sliding games
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