PLAYED FOR YOU

 

Simon Flash

Think fast, react fast!

 

Simon – an old acquaintance and yet completely new! The technology known already from Boggle Flash – electronically connected cubes – is here used to implement the game mechanics of Simon. The cubes recognize each other, remember results and hand out scores. Simon Flash offers four different games:

 „Simon Classic“ is the original game mechanic of the Simon range of games, you must repeat color sequences correctly, and the sequences get longer and longer. For this game you place the cubes into the holder, because you do not rearrange them, you press them. In a game for 2 or 5 you choose two or one color which you must press. In the other games you must rearrange the cubes while always taking care that the faces of the cubes touch each other completely. In „Simon Licht aus / Lights Off“ you must arrange the cubes in order to shut down all lights; each cube has only one position in which the light is off; if you found it, leave the cube where it is and rearrange the others. „Simon Schieben – Simon Shuffle“ - at the start the cubes light up in different colors, you must remember the sequence; then cubes change color and you must rearrange them to achieve the original sequence. In „Simon Geheimfarbe / Secret Color“, all cubes must show the same color. For each game you have a time frame and for each solution found in this time frame you score one point.

If you like abstract logic puzzles under pressure of time you picked the right game with Simon Flash; the four cubes are an absolute challenge for reaction speed, memory and logic thinking! Enlightenment in the true sense of the word!

 

Players: 1+

Age: 8+

Time: variable

Designer: not named

Artist: not named

Price: ca. 32 Euro

Publisher: Hasbro 2011

Web ww.hasbro.de:

Genre: reaction game

Users: For families

Special: 1 player

Version: de

Rules: de

In-game text: nein

 

Comments:

Challenging game

Nice to play alone, but works as well in a group

Fascinating technology

 

Compares to:

Boggle Flash for the technology, other editions of Simon and Bop it for the game principle

 

Other editions:

Simon Flash, Hasbro USA

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 3