PLAYED FOR YOU

 

Jenga Boom

Don’t forget to pull the det cord!

 

Jenga – a synonym for all dexterity games in which you must stack things, and this is what you need to do here, too!

36 wooden Jenga blocks offer their familiar appearance, marked the game Jenga Boom, simple rectangular pieces as usual. What’s new is the basis – were nicely and with lots of imagination shaped like a pack of dynamite sticks, the timer in disguise. When you set up the game you pull the “fuse” cord out of the timer and then press the start button to make the platform rise. Then you stack the 36 blocks as usual on the basis, arranged in layers, three blocks per layer each layer shifted by 90 degrees as regards to the previous one.

Now you play in turns: To start your turn you press the arrow button to start the detonator = timer; then you take –using one hand – a Jenga block from anywhere below the highest layer – you can touch blocks to test if they are sufficiently loose, but always using only one hand – and place the block that you have just pulled out on the highest position on the tower, again shifted by 90 degrees as regards to the previous layer. Then you press the button marked with a square. When the detonator „explodes“ or when the tower falls due to any other reason the winner is the player who last pressed the the end-of-turn button without causing the tower to fall.

Jenga as we know and love and yet the timer introduces a chance element which somehow creates havoc with the endeavor to create a stable tower and somehow also ruins the fun from good advice like „no, not there, it will tumble, put it rather on the opposite side“ and – yet somehow, I don’t know why – it is fun all the same!

 

Players: 1+

Age: 6+

Time: 5+

Designer: not named

Art: not named

Price: ca. 20 Euro

Publisher: Hasbro 2013

Web: www.hasbro.at

Genre: Dexterity game 

Users: For families

Special: 1 player

Version: multi

Rules: de en + 17 languages

In-game text: no

 

Comments:

Standard-Jenga in combination with a gimmick

Introduces time pressure and a chance element

 

Compares to:

Other dexterity games with timer, other Jenga editions

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 3

Action (dark green): 3