Euphrat &
Tigris
Wettstreit der
Könige
Players represent a
dynasty and try to develop their dynasty in the sectors population, market,
temple and agriculture. For this purpose each player places his leaders into
kingdoms and expands those kingdoms, builds ships, resolves conflicts and gains
victory points. All orthogonally connected cards are considered to be in a
kingdom- A move contains 2 actions, e.g. placement or relocating a leader,
placing a civilization card or a catastrophe card.
Card variant of Euphrat & Tigris, Hans im Glück 1997.
Tactical placement game * 2-4 players from age 12 * Designer: