PLAYED FOR YOU

 

CARCASSONNE

WINTER EDITION

 

Carcassonne is one of those games that develop a life of their own and seem to put ideas for expansions and extensions into the head of their designers themselves. The basic idea was so simple that each expansion somehow seems logical and necessary.

With this Carcassonne Winter Edition designer Klaus-Jürgen Wrede has simply changed the setting and transferred events on meadows, in cities, on roads and around monasteries into winter; the standard well-known rules have stayed in place: Players in their turn place landscape tiles next to others already there, adjacent edges of tiles must correlate. This results in an ever-growing network of cities, roads, meadows and monasteries. Seven meeples are put on tiles just placed, but only in a type of landscape which, seen from the point of view of the newly placed tile, does not yet hold another meeple, and score points when this type of landscape is completed. Meadows are scored at the end of the game. The winner is the player with the highest total score.

Carcassonne Winter Edition is a well made variant of high allure, for me it is fascinating to see how much the design has changed the flair of the game; all in all I think I like the winter landscape better than the greens of summer. This new edition is a nice idea for all friends of the game who are pleased about a bit of change while being able to play the familiar game, including 12 new tiles with animals on them.

And because it is so pretty there comes the first expansion, Lebkuchenmann aka Gingerbread Man. He moves when a tile with his symbol is placed and leaves gifts in the city he vacates for the knights there.

 

Players: 2-5

Age: 8+

Time: 45+

Designer: Klaus-Jürgen Wrede

Art: Anne Pätzke

Price: ca. 13 Euro

Publisher: Hans im Glück 2012

Web: www.hans-im-glueck.de

Genre: Placement game

Users: For families

Version: de

Rules: de es

In-game text: no

 

Comments:

New edition of the basic game

New design with w winter topic

12new tiles with animals

Expansion “Lebkuchenmann”

 

Compares to:

All other editions of Carcassonne and all placement game with edge congruency

 

Other editions:

Devir, Spanien

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0