Kid
Alter 5
Spezial
Turbo Team
Don’t Step into the Doo-Doo!
The legendary Turbo-Team Tournament is about to begin, the most funny race in the animal kingdom, and where frogs do sit-ups and marathon camels stagger about, there are doo-doos, and you must take care not to tread into one of them because that will slow you down.
Each player receives his own race track and chooses his team; all four animals of a kind are placed at the start. In your turn you may roll the dice 1, 2 or 3 times, per color rolled you move the corresponding animal one step forward. For the first roll you take the white die: If the result is a color dot or the trophy you place the die on the spot on the board. If you roll a doo-doo you must stop and place the doo-doo in front on one of your animals, this animal is blocked. If you can go on rolling and want to do so you roll the two brown dice. If you roll doo-doo and trophy at the same time, they cancel each other out and are set aside; otherwise the rules for the white die apply. This also goes for the three grey dice if you dare to roll them. When all possible dice are placed on the board and there was no break-off due to a doo-doo, you may move the corresponding animal one step for each color dot on the dice. For a trophy you can either move any animal 2 steps or remove the doo-doo if is on your board. If you are the first to race your animals over the finish line you win.
Turbo Team provides a very nice version of the „if I could only stop“ mechanism, if you play for safety only you will not win. You need to dare taking calculated risk, but with 2 trophies and 1 red dot from rolls 1 and 2 I would not roll the grey dice!
Spieler : 2-4
Alter : ages 5 and up
Dauer : ca. 10 min
Autor : Bernhard Lach, Uwe Rapp
Grafik : Gabriele Silveira
Titel : ident
Preis : ca. 10,00 Euro
Verlag : Haba 2010
www.haba.de
Genre : Race game with dice
Zielgruppe : For children
Mechanismen : Roll dice, move animals accordingly
Kommentar:
Standard topic
Very nicely executed topic
Simple rules with Can’t stop mechanism
Some risk necessary
Vergleichbar:
All race tame with dice, and dice game with multiple rolls on your own risk
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