Turbo Team

 

The legendary Turbo-Team Tournament is about to begin, the most funny race in the animal kingdom, and where frogs do sit-ups and marathon camels stagger about, there are doo-doos, and you must take care not to tread into one of them because that will slow you down.  In your turn you may roll the dice 1, 2 or 3 times, per color rolled you move the corresponding animal one step forward. If you roll a doo-doo you must stop. When this happens you must take a penalty doo-doo and place it in front of one of your animals. This animal is blocked for the next turn. If you roll a trophy you may move two steps or remove a doo-doo if there is one in front of your animal, a doo-doo and a trophy in the same roll cancel each other out. If you are the first to race your animals over the finish line you win.

 

Race game with dice * 2-4 players, ages 5 and up * Designers: Bernhard Lach and Uwe Rapp * Art: Gabriele Silveira * 4247, Haba, Germany, 2010 *** Habermaaß GmbH *** www.haba.de