Played for you
Titus Tentakel
Pirates versus Kraken
Pirates want to salvage the legendary treasure, but giant kraken Titus Tentakel is guarding it. He sits on the island and his octopus arms are hidden. Each player puts his two ships on the starting spot and the rocks are put into place. The active player rolls the color die and moves one of his ships, following the arrow, to the next free spot of the color he rolled. Only one ship is allowed on any spot. If there is no free spot of this color, you move your ship to the treasure island. If you roll red, you must wake up Titus Tentakel: You rotate him to make sure that he reaches as many ships as possible - of course only those of your opponents, if possible - and press the head of the Kraken down. His octopus arms come out from beneath his body and can push ships off the track. Ships that have completely or partly fallen off the path are put back to the starting spot. Ships that only toppled or were moved on the path are put upright and back onto their position. When a ship reaches the treasure island, his owner takes a coin and puts the ship back to the start again for a new trip. Whoever is first to collect three coins wins the game.
A nice game, albeit not recognizable as a Haba game at first glance, as it is not yellow , but unusually colorful and seemingly teeming with irregular spots, but very pretty and full of flair, somewhat Caribbean. The mechanism of markers being pushed away or eaten is a standard one, the implementation in the story is felicitous and works very well and, as is usual in such games, children are happy when a ship is tumbling, regardless whose it is. Action is the most after all!
Players: 2-4
Age: 4+
Time: 20+
Designer: Leo Colovini
Artist: Paletti Grafik
Price: ca. 24 Euro
Publisher: Haba 2015
Web: www.haba.de
Genre: Dice, action
Users: For children
Rules: de en es fr it nl
In-game text: no
Comments:
Pretty, unusual graphics
Action loved by children
Standard mechanisms nicely combined with the background story
Compares to:
All games where a game unit pushes away or swallows up playing pieces
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 2