Super
Rhino
Superhero
Super Rhino must climb house walls to perform his super deeds, players assist
him. The markings on the floors = roofs show where the walls for the next level
must be placed. You take the necessary walls, bend them as necessary and place
them, then you place one of your roofs. If the roof
has a symbol, you implement it – either change of play direction, loss of turn
or an additional roof for the next player, or you may place a 2nd
roof or Super Rhino wants to climb to this new symbol and the next player must
move him. If you place your last roof, you win. If the house tumbles you win
with the fewest roofs, provided you did not tumble the house.
Version
: multi
Rules
: de en es fr
it nl
In-game use
of language : no
A
stacking and dexterity game * 2–5 players, ages 4-99 * Designers: Steven Strumpf, Scott Frisco * Illustration: Thies Schwarz * License: Excel Global
Development 4092,
Haba, Germany, 2011 *** Haba
Spiele * Habermaaß GmbH *
www.haba.de