PLAYED FOR YOU

 

Schnapp die Schätze

Grab nice things quickly

 

The best of all his Viziers will be rewarded by the Sultan with the magical silver pedestal. The treasure tower is set up – a golden Magic Lantern, a treasure chest, a Flying Carpet, a pillow and precious gems wait on the silver pedestal.

The task cards are shuffled and you draw a task card and put it down secretly, the rest of the task cards is draw pile. You play ten rounds, a round ends when all tower elements have been grabbed.

At the start of a round the active vizier rolls the dice, using the dice cup on the Bazaar board. He lifts the cup and all check the result quickly – when at least three dice show the color of a task card, it’s owner grabs the silver column. When the dice show six different colors, all players may make a grab for the silver column. As soon as someone grabs, all others may try to grab one or two treasures, too. When the result does not allow a grab for the silver column, you roll again. Only dice on the Bazaar board count towards the result and if dice are on top of each other, you roll again. Whoever grabbed the silver column cannot take anything else. All are rewarded with gold bag cards in relation to the treasures they grabbed – five bags for the silver column for six colors, four bags and a new task card for the task card colors, two bags for magic lantern or treasure chest and one gold bag for ruby, carpet or pillow . If you grabbed the silver pedestal by mistake, you must discard a gold bag card. After ten such rounds you win with most gold bags on your cards.

A pretty game, a simple and quick game; you need to look closely and react fast to get the correct and most valuable treasures.

 

Players: 2-6

Age: 5+

Time: 15+

Designer: Lena und Günter Burkhardt

Artist: Jann Kerntke

Price: ca. 15 Euroc

Publisher: Haba 2015

Web: : www.haba.de

Genre: Reaction, collecting

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Standard mechanisms, very nicely combined

Very pretty components

Simple rules

Good reaction training

 

Compares to:

Reaction games featuring grabbing of items

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 3

Action (dark green): 3