Ritter Drachenfix
Knights assemble for the tournament and are looking for their correct equipment.
36 round tiles show four different knightly symbols - each player draws six of those tiles face down and places them face-down, the rest of the tiles is general supply.
Now you roll the die: When the dragon appears, all try to snatch the dragon and the fastest player is given a knight tile from supply. When you rolled one of the knight symbols, all playes search underneath their tiles for this symbol. You can use only one hand and turn up one tile after the other, turning it back down when the wanted symbol does not appear. If you find the symbol you call "Knight Stop" and snatch the dragon, the others stop searching and you take this tile as a point for your score and draw a new one from supply. Should you think that the symbol is not present on your tiles at all, you take the dragon, call "Dragon Stop" and turn over all your six tiles so that all playes can control if the symbol is there. If it is really missing, you take any tile from supply for a point, turn over the others, shuffle them and draw a new one.
If you made a mistake, that is, turned over a wrong symbol and then took the dragon, or remembered wrongly and the symbol is present in your tiles, you simply turn all tiles back over again and did not score this round. If you are first to have collected four tiles or points, you win.
Ritter Drachenfix is a cute "Take me along" game in the series Super-Minis, is easy and quickly explained and a nice mixture of reaction and a little bit of memory, which can be increased by not shuffling the tiles after turning them over.
Dice and reaction game for 2-4 players, ages 5+
Publisher: Haba 2013
Designer: Hélène & Pierre-Nicolas Lapointe
Artist: Stephan Pricken
Web: www.haba.de
Stock#: 4948
Users: For children
Version: multi * Rules: de en es fr it nl * In-game text: no