ALLES GESPIELT

 

Prinzessin Zauberfee

Pictures in CLouds and a Pixy

 

 Prinzessin Zauberfee and her friends draw pictures in the air, but Kobold Kinkerlitz steals the magic images. At the start of the game Kobold Kinkerlitz is set out ready for use and players choose together one of the four fairies and place the disc on the table, too. In your turn you take the magic wand and turn up a magic card. If you found Kobold Kinkerlitz the card is placed face-down next to the disc showing Kinkerlitz as part of his circle. If you turned up an image it depends on the background color of the image what must be done next: If the image is set on a blue background, you draw the image in the air and the other players try to guess at the image drawn. Who guesses correctly is given the card to place it next to fairy for her circle; help in guessing can be found on the magic boards in front of all players. When nobody guesses correctly Kobold Kinkerlitz steals the picture and it is placed next to him. When the image is set on a yellow background you choose another player and draw the image on his back. This time only the player on whose back the image was drawn may guess; he can consult his magic board, too. When all players together complete the circle of facedown magic cards around the fairy disc the players win together. When the circle around Kobold Kinkerlitz is finished first, the players have lost together and Kinkerlitz has won.

With his game Haba manages again to transport different educational contents by the means of playing and having fun while playing; it is good fun to draw the images as exact as possible and to guess correctly so that the pixy cannot win.

 

Players: 2-4

Age: 4-10

Time: 15+

Designer: Thilo Hutzler

Artist: Anja Rieger

Price: ca. 6 Euro

Publisher: Haba 2011

Web: www.haba.de

Genre: Cooperative drawing game

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Simple but challenging mechanism

Good incorporation of the cooperative element

Simple, effective components

Easy to take along

 

Compares to:

All guessing games on air drawings

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 2

Dexterity (green): 2

Action (dark green): 2