presentation
Monstermenü
Simultaneous feeding
Two hungry and very demanding monsters need to be properly fed; they want to be fed at the same time and with the same food and they will eat each type of food only once.
48 food cards and 12 Feasting cards are shuffled and stacked face-down; each player draws three cards from the stack. On the table, you make room for a display of 2 x 5 cards, empty at the beginning, and a general playing area.
The active player draws three cards from the stack, one by one, and decides for each individual card if he keeps it, gives it to his left neighbor or puts it down openly into the general playing area. Each action can be only chosen once per turn. In the second phase of your turn, you can then feed monsters, if possible.
Should a pair have been appeared due to the placing of a card in Phase I, it is immediately fed to the monsters, that is, placed into the two-row-display as a pair. You do not score for such a feeding. If you can feed a pair from your hand to the monsters, again putting it into the display, you score a turquoise chip representing three points. If you can form a pair from a card in your hand with a card from the general playing area, you score an orange chip representing one point. Feasting cards can be set down, handed on or kept, each one in hand gives you two extra points at the end of the game. When 10 different pairs of food are on display, you win with most points.
This is a nice addition to the range of card games; the monsters are funny; the topic is nice and the mechanism is very simple and yet offers first tactical considerations in deciding how to use each of the cards you draw in your turn.
Players: 2-4
Age: 6+
Time: 15+
Designer: Benjamin Schwer
Artist: Sascha Morawetz
Price: ca. 6 Euro
Publisher: Haba 2015
Web: www.haba.de
Genre: Cards, set collecting
Users: For children
Version: multi
Rules: de en es fr it nl
In-game text: no
Comments:
Pretty design, nice topic
Simple rules
First tactical options
Compares to:
Set collecting games
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0