PLAYED FOR YOU

 

Mission Silbenrätsel

Detection using words and syllables

 

Four amateur detectives find a safe with symbols on its door, indicating four locations around town - park, inner city, beach and museum - and want to search there for clues.

A player turn comprises three actions: Draw an image card, clap the number of syllables in a term and move your marker. As the active player you choose a location and draw a corresponding image card. Now you think up a word corresponding to the image, name it and clap for the number of syllables. Your fellow players pay attention if you clap correctly. Then you move your marker for the number of syllables in the word. If you enter a clue case, you roll the die. Then you find a word that fits the current image card and has the number of syllables indicated by the die pips. Again you name the word and clap for the number of syllables. When all is correct you look at the clue chip and memorize color and number as part of the safe combination. When you have seen all clue chips, you go to headquarters. Once you have reached it with the exact number of steps you may try to open the safe. You turn over the safe chips one by one, name the correct number for each color and control the corresponding clue chip. If you were correct, you lay down clue chip and safe chip open-faced. If not, you put it back face-down and turn back over all that you might have already revealed. If you named all clues correctly - all safe and clue chips are revealed - you have opened the safe and won the game.

A game with an attractive mix of memory, vocabulary and syllable knowledge, offering the standard beautiful and functional components and quite a challenge for five year olds.

 

Players: 2-4

Age: 5+

Time: 20+

Designer: Andrea Lehmkühler

Artist: Nikolai Renger

Price: ca. 13 Euro

Publisher: Haba 2015

Web: www.haba.de

Genre: Vocabulary, memo

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Good mix of memory and vocabulary

Target group of five year olds seems a bit low

Beautiful and functional components, as usual

 

Compares to:

Memo and word-association games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 2

Memory (orange): 3

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0