PLAYED FOR YOU

 

Lecker oder Gemecker!

Fex Fit for Learning

 

In the new FEX series of educational games – short for Furthering of executive function, advised by Prof. Dr. Dr. Manfred Spitzer – this game features fast reaction and observation. The animals are randomly given plates with food; then you roll the die and all search simultaneously which animal has the biggest piece of this food on its plate. This animal likes that kind of food best. If you are first to spot it, you place your hand on the animal. If you are correct, you are rewarded with a lion disk and a food chip is fit into the animal card. When the spot for the biggest portion is already taken, you search first for the second biggest and then the smallest picture of the food. When all animals have been fed, you must grab the Glutton Fex figurine and all food chips are taken out of animal cards again. If you have collected 5 lion discs you win the game.

In all games of the FEX series the FEX effect is included. This effect is provided by additional special rules which can be introduced into the game. For “Lecker oder Gemecker!“ there are three such rules, they are stated on the back sides of the lion discs. In each round you turn up a lion disc, which results in changing of food, the size of the portion or the animal; you must look for other food and other animals then pictured or rolled, for instance you roll the banana and must look for the lollipop. Additional versions for including a memo mechanism or sounds are included, and also a slower and simpler version of the game.

„Lecker oder Gemecker!“ is fun in any version; it trains fast reactions and quick adjustment to changing conditions.

 

Players: 2-4

Age: 4+

Time: 10+

Designer: Markus Nikisch, Sabine Kubesch, Laura Walk

Artist: Michael Schober, Sonja Hansen

Price: ca. 13 Euro

Publisher: Haba 2011

Web: www.haba.de

Genre: Educational game

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Part of the FEX series * standard topic * trains speed of reactions while taking not of changing conditions

 

Compares to:

Other games in the FEX series, all reaction games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0