Presentation

 

Iquazú

Gemstones ehind the waterfall

 

You are Inox and want to optimally place valuable gemstones to score points and to protect them from Rhujas. The board is assembled and equipped with rock columns, water frame, water strips and bonus tiles according to instructions, some columns and bonus tiles are visible.

The active player chooses to draw four cards - limit for cards in hand is twelve cards - or to place a gemstone. For placement, you select a rock gap in one of the light or dark columns in the water frame and discard cards as demanded by the gap - it determines the number of cards - and by the color of the frame and then place a gemstone of your color in the gap. If you hold the water box, you now place a water drop in accordance with the rules prerequisites, this spot is now closed or placing gemstones. You keep the water box and hand on the gemstone box.

When the current first column is full, it is scored for majorities on the rock beneath the gap and for bonuses according to horizontal rows. Then the water frame is shifted, a new column appears and the bonus tiles there are turned up. The water box is handed on counter-clockwise, the gemstone box in clockwise direction. Gemstones on “expensive” spots are more valuable in scorings and disappear later behind the waterfall then gemstone in the first row and thus are available longer for scorings.

And this is what you must keep in mind - gemstones need to be places as well as possible, and, yes, you need a bit of luck in drawing cards for this, and you must also manage the correct time to trigger scoring of the first column! A very beautiful and very good family game!

 

Players: 2-4

Age: 10+

Time: 50+

Designer: Michael Feldkötter

Artist: Stephanie Böhm

Price: ca. 34 Euro

Publisher: Haba 2017

Web: www.haba.de

Genre: Placement for points, majorities

Users: For families

Version: multi

Rules: de en

In-game text: no

 

Comments:

Limited, changing game board

Simple basic rules

Lots of tactics for placement

Indirect interaction

 

Compares to:

Games with changing game board

 

Other editions:

Haba (en fr, nl) in English and French packaging

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0