PLAYED FOR YOU
Hetzen nach Schätzen
From Sabre to Parrot
This game is complying with the motto of the Fex series - Fit for Learning - in the truest sense of the word, speed and running are the core of the game.
Four tin treasure chests with a colored bottom and one of four pirate symbols on the lid are set out in room, garden or house - all locations must be known to players. You have a set of pirate cards in five colors - the same pirate holds a pirate symbol or wears the Captain's hat. At the start of the game you put one chest card of a color different from the chest color into the chest. The Compass card is set out on the floor. You run to a chest, open it, and run to the chest of the color indicated by the top card in the chest, etc., after you placed on of your own cards into the chest. When chest and card color are identical, you choose a chest; when the top card shows the return arrow you run back to the chest where you came from. Several players at the same chest open it one after the other. If you are first to shed all your pirate cards and grab Pirate Fex off the Compass Card, you win.
In a variant you run to the symbols showing on the cards. To train the Fex abilities you include Pirate Fex: You place him next to a chest and agree on an action that must be done on the way to the next chest or before setting out, crawling or clapping your hands, etc. For more experienced players you can choose to switch between color and symbol targets, indicated by Pirate Fex.
Pretty, good components, simple rules, nice for indoors and outdoors and lots of fun - a fantastic, clever game that not only provides movement, but children really do become immersed in the hunt.
Players: 2-4
Age: 7+
Time: 15+
Designer: Treo Game Designers
Artist: Peter Pfeiffer
Price: ca. 20 Euro
Publisher: Haba 2013
Web: www.haba.de
Genre: Movement, memory
Users: For children
Version: multi
Rules: de en es fr it nl
In-game text: no
Comments:
Series Fex - Fit fürs Lernen
Four different versions
Pirate Fex trains flexibility, controlling impulses and work memory
Compares to:
Agility games with emphasis on running and a memory feature
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 2
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 3
Action (dark green): 3