presentation

 

Hempels Sofa

Mess at Hempels’

 

The mess at Hempels‘ is proverbial! The room is set out with board, sofa, table and sideboard; the board shows a lot of junk in separate cases; every player is dealt chaos cards for his card holder, the remaining chaos cards are stacked on the table on the board.

The active player takes the Hugo Hempel piece, reveals the top chaos card from the stack and puts the floor lamp on the case showing the item on the card. The right neighbor of the active player selects a colored corner of the board and places the revealed chaos card there. Hugo begins his movement in this corner. The active player holds Hugo at the head piece and turns and twists him in a way that one foot touches a new case, moving towards the floor lamp; Hugo can enter a case several times on his way, but may of course not step on sofa, table or sideboards. Should Hugo step on a case with an item depicted on the chaos card of another player, this player calls stop and Hugo’s movement ends. He is passed to the next player who begins again in the same corner. When Hugo reaches the floor lamp, the active player takes the card for his holder and puts another card from his holder down openly, this blocking an additional case for Hugo. If Hugo enters such a case, any player can call „stop“. If you take your 4th chaos card, you win.

Hempel twists and turns, one foot in the case with the lamp is sufficient! With every item reached the task becomes more difficult, because an additional case is blocked. An attractive challenge for memory and route planning with pretty components of the usual high Haba quality, with good rules that provide a lot of fun!

 

Players: 2-4

Age: 5+

Time: 20+

Designer: Marco Teubner

Artist: Timo Grubing

Price: ca. 25 Euro

Publisher: Haba 2019

Web: www.haba.de

Genre: Memo, route planning

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Increasing difficulty during the game

Pretty components with 3D furniture

Good, simple rules

 

Compares to:

Movement games with forbidden track segments

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 3

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 1

Action (dark green): 0