presentation
Dino World
Archaeopteryx is prey for Spinosaurus
Dinosaurs are hunting dinosaurs! 16 green Archeopteryxc cards are laid out to form a jungle, the cards must be placed individually, without touching or overlapping each other. Each player holds a set of cards, comprising one T-Rex (purple), two Spirosaurus (red), two Dilophosaurus (blue) and four Velociraptors (yellow).
The active player places the game box vertically on the table, with the small side facing him, and selects one of his dinosaur cards to go hunting with. You put the card on top of the box and then push it with verve off the box into the jungle. When your dinosaur card lands on top of other dinosaur cards and those dinosaurs are smaller than the dinosaur on the card, the hunt has been successful, and you took prey: You fix the card with your finger and carefully pull out the prey cards from underneath. The cards carry colored icons to indicate possible prey. Your hunting dinosaur stays on the table and turns to prey for other dinosaurs. Even if the card did not end up on top of other cards you did not take prey, it stays. If the card falls off the table, it goes out of play. Prey that you took is placed under your player marker, those dinosaurs do not go hunting anymore. When all dinosaurs have hunted, you win with most dinosaur prey.
So simple und so effective - you snip a card from the box and somehow this makes you feel as if you were sitting up in the branches of a prehistoric tree and waiting for prey. A thematic bestseller, cleverly, attractively and challengingly implemented, Dino World is not only a smashing game for children, but also a thrilling family game.
Players: 2-4
Age: 6+
Time: 15+
Designer: Marco Pranzo, Virginio Gigli, Flaminia Brasini
Artist: Jann Kerntke
Price: ca. 7 Euro
Publisher: Haba 2017
Web: www.haba.de
Genre: Dexterity, action
Users: For children
Version: multi
Rules: de en es fr it nl
In-game text: no
Comments:
Simple rules
Mechanism suits the topic very well
Good components
Very nice family game, too
Compares to:
First game of this kind
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 3
Action (dark green): 3