presentation

 

Die Legende der Irrlichter

Shadow creatures and fire flies

 

Shadow creatures want to conquer King Nachtulas Castle Luxantis. Players embody Luxantian heroes and want to fight the shadow creatures. Four shadow creature cards are displayed openly, for more are stacked face-down. You need to find the objects depicted on the card in the Light Forest labyrinth to defeat the shadow creatures. All players confer who will take which path to which target, about sequence and possible path connections.

At the start of the round, you press a button in the forest clearing -illuminated path cases represent risky ghost light cases, unlit cases are safe fire fly cases. All memorize the illuminated cases and take their turns when the lights are out again. The active player moves his pawn up to five cases over free cases, cannot move diagonally or across hedges or walls or jump over occupied cases. Cases with magical objects can be entered anytime and cover those objects if depicted on shadow creature cards. When a card is completely filled, it is removed and replaced with one from the stack. After your move, you roll the die – depending on the result illuminating ghost lights send pawns on them back to the clearing, or safe fire flies light up and pawns on such cases can move one step voluntarily, or ghost lights and fire flies change their positions, or a shadow creature moves one step.

When all eight shadow creature cards have been filled before a shadow creature reaches the castle, all players win together.

This is a typical Haferkamp game! Standard mechanism are dressed up creatively and, cleverly and very nicely, providing enormous fun!

 

Players: 2-4

Age: 6+

Time: 30+

Designer: Kai Haferkamp

Artist: Stephanie Böhm

Price: ca. 40 Euro

Publisher: Haba 2018

Web: www.haba.de

Genre: Memo, collect, cooperate

Users: For children

Version: de

Rules: de en es fr it nl

In-game text: no

 

Comments:

Marvelous design

Standard mechanisms

Mechanisms varied very creatively and well

 

Compares to:

Cooperative memo and collecting games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0