presentation

 

Das kleine Gespenst

Spuk auf Burg Eulenstein

 

The little Ghost wants to cheerfully play cannon ball bowling but has forgotten where it did hide the balls. The castle is set up and eight colored cannon balls are placed into eight chests. Then, one by one, chests are shown to players, closed and put on the carpet marking in one of the castle rooms, players try to remember the locations of colors. The Ghost begins in the empty room and each player receives two search cards with two, three and four cannon ball markings each. You select one card for each type and stack the remaining ones for your draw pile.

The active player selects one of his search cards and uses the magnetic staff to move the ghost to a chest of his choice and touches the chest with the ghost. Then the chest is checked: If you found one of the colors on your chosen search card, you put the open chest back and move on to the next chest of your choice, if necessary. When all balls are found, you set the card aside and draw a card from your own draw pile. Open chests are closed again and the chest in the room with the ghost is transferred to the empty room.

If you find a wrong ball, your turn ends; you take the search card back in hand and the turn passes to the next player. If you completed all your search cards, you win at the end of the round. There can be more than one winner.

In this version, too, the concept of the magnetically guided search pawn is a marvelous idea for a game and very good practice for memory, colors and hand-eye-coordination. The level of difficulty can be controlled by not relocating chests or using fewer cards or, more difficult, a prohibition of touching chests on the way.

 

Players: 2-4

Age: 5+

Time: 20+

Designer: Kai Haferkamp, Markus Nikisch

Artist: Oliver Freudenreich

Price: ca. 30 Euro

Publisher: Haba 2016

Web: www.haba.de

Genre: Magnetism, search, memory

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Based on the book by Otmar Preußler and

illustrations of F. J. Tripp

Adaptation of Schloss Schlotterstein

Good practice for memory and hand-eye-coordination

 

Compares to:

Schloss Schlotterstein

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 1