presentation

 

Bauernhof-Bande

Don’t let the animals get away!

 

A central octagonal board shows a middle slot and eight colored slots in four colors on its edges. Eight path tiles, showing five slots in the four colors in varying combinations, are placed next to the slots on the octagonal board; the first color on the path tile must show a different color than the adjacent slot on the central board.

The barn token is placed in the middle of the board, the eight animals are randomly placed on the starting slots. A deck of cards depicting animals, favored treats, Farmer Fridolin or Dog Lilli, is shuffled and set out face-down.

A player turn has two parts: 1. roll the die, and 2. draw a card. You roll the die: Color - each animal on a slot of that color advances one step down the path. Farmer Fridolin - players jointly select an animal that must go back one step towards the barn; Dog Lilli - all players together select an animal that goes back to the starting slot. Then a card is drawn - depending on the image, the depicted animal advances one step down the path or the depicted animal goes backwards because of its favored treat or, again, an animal is chosen to advance one step down the path for the image of Farmer Fridolin on the card, or retreats one step if Dog Lilli is depicted on the card. When all cards are used up and all animals are on their path, the game is won by all. If an animal has to step off its path, the game is lost for all players

Yet again a well-working and nice game with standard elements, slightly innovatively combined - animals on the run, color die, etc. - so far so good, and given a twist teaching first tactical consideration in the selection of animals for retreat.

 

Players: 2-4

Age: 4+

Time: 15+

Designer: Justin Lee

Artist: Anna-Lena Kühler

Price: ca. 10 Euro

Publisher: Haba 2019

Web: www.haba.de

Genre:  Roll & move, cooperation

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Standard story

Nice mechanism

First tactical considerations in animal retreats

 

Compares to:

Dice game with cooperative movement selection

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0