presentation
Genies
Collect the brightest minds!
You want to lure geniuses to your academy and score most points for them in three phases.
Genius cards and action cards for three phases of the game are shuffled separately and the resulting six stacks are placed face-down. Two rounds comprise a phase of the game. In each round you receive resources chips and for each of the three phases you receive new action cards, all always in relation to the number of players.
For a round, five genius cards of the phase are revealed and placed at positions A-E of the board. All players then note - secretly - a bid of resources chips on their auction sheet for each of the positions. If you made the highest bid for a position, you receive the respective genius card, and only the winner of the card pays his bid. If you do not have enough money for a bid, the card goes to the next bid in descending order. In case of a tie, the genius card remains at the position and there will be more than one genius at the position for the next round. In case of several ties in a round the cards involved are consecutively shifted to the left, placed from A-E. Action cards - with exception of those for awarding competence - must be played before the end of the round or be discarded. After rounds Two, Four and Six, the various professions are scored, you receive points for competence stars o your genius cards, according to a table, and for bonuses from action cards you played.
Genies is a nice auction and set collecting game, in which money is not necessarily the main factor, but rather the selection of geniuses depending on their competence stars and your available action cards in hand.
Players: 2-5
Age: 10+
Time: 60+
Designer: Simon Haas
Artist: Anna Mikhasyuk
Price: ca. 16 Euro
Publisher: Haas Games 2017
Web: www.haas-games.com
Genre: Cards, auction, sets
Users: With friends
Version: de
Rules: de
In-game text: no
Comments:
Nice topic
Good auction mechanism
Money is not a deciding factor
Compares to:
Set collecting games using auction mechanisms
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 1
Interaction (brown): 1
Dexterity (green): 1
Action (dark green): 0